![]() ![]() Sources of hostility reduction are ridiculously strong.After that, runs diverge very wildly and decision-making is very enjoyable Year 1 is pretty formulaic, but still generally provides interesting enough decisions and can vary a lot starting around Clearance or Storm depending on the blueprints you find.The fusion works quite well, and the level of polish is already quite high. I appreciate the blend of roguelike elements with a city builder. ![]() I enjoyed playing it quite a lot, overall. I've organized some of the personal notes I made along the way in this post. Although I've barely watched anybody else play and never at a level above Viceroy, I've spent a few hours discussion strategy and balance with others online. I have around 14 Smoldering City upgrades left to buy, but I also edited my save to give myself enough artifacts to afford the additional cornerstone choice upgrade after defeating Prestige 13 without that upgrade in a frustrating run. I suffered six losses along the way: two at Prestige 9 in the cursed royal woodlands, two at Prestige 16, and one each at Prestige 18 and Prestige 20. After playing the tutorials, I started with Pioneer difficulty and increased the difficulty by one level after each win until finally winning on Prestige 20. I bought the game shortly after the steam release. ![]()
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